About

A Brief Introduction

I work in the vicinity of digital media, specialising in computational graphic design. I write code to make engaging works from websites to art installations. Beyond client work, I research and develop open source tools for pedagogical and artistic practice. I am also committed to teaching as a means for exchange and the passing on of knowledge in an area of design I believe to be of importance. I strive for craftmanship and pursue life with humble yet ambitious zeal.

If you are interested in learning more about my work or would be interested in reaching out for a future collaboration, please email me at mark.webster[at]wanadoo.fr. You can equally follow me on Twitter where I sporadically post little visual experiments and information on projects in the making.

Digging Deeper

The information that follows is a selection of lectures, workshops, events and writings. You will find links to various webpages that may shed more light on these various projects. If you would like to learn more about my creative process, please click on the Process menu.


Selected Workshops & Installations


Workshops have always been an important part of my teachings and often I get to work on installations too. Workshops are always oriented towards fixed objectives in which I try to get participants engaged in a particular technique or theme, all the while directing them towards personal expression and some final piece of work.


George & Friends

Various locations. 2018 - current

Parametrics

ESAC Cambrai, France, 2018

SAM The Drawing Machine

Centre Pompidou Paris, 2017

Lettres Ornées

ESAL Metz, 2017

Lettres Ornées

ESAD. Amiens, 2016

Boucles FOR Ever

Paris College of Art, 2014

On Algorithmics & Aesthetics

Musée d’Art Contemporain de Bordeaux, 2013

Designing Programs

ESAL Metz, 2013, 2014, 2016, 2017

Designing Programs

ESAV. Marrakech, 2012 - 2015

Systèmes Graphiques

L’Université de Reims, 2012 & 2013

Visual Systems

Paris College of Art, 2013

Persistence of Visions

Graphic Design Festival. Breda, 2012

Creative Code & Silkscreen

École d’Art d’Aix-en-Provence, 2012

La Typographie Générative

Rencontres Internationales de Lure Festival, 2011

Algorithmes Sérigraphies

La Fabrique Pola, Bordeaux, 2011


Selected Lectures


I've had the great opportunity to talk extensively about the role of generative and computational approaches in graphic design and art at large. Most of my talks refer to a variety of contemporary artists and designers as well as occasionaly digging into the past history of algorithmic art. It has equally been a great pleasure to organise events around creative coding and invite many talented speakers to share their precious knowledge.


On The Shoulder Of Giants

ESAD d’Amiens, France, 2018

Code, dessin & SAM

La Librairie Mollat, Bordeaux, 2017

Textes & Transformations

École Supérieure d’Art de Lorraine, 2016

Designing Programs

UFR des Arts, Amiens, 2016

Processing Paris

La Fonderie de l'Image, Paris 2010 - 2015

co:de/*sign;

ESAD d’Amiens, France, 2014

Design Génératif

ESAV Marrakech, Morocco, 2014

Looking Back to The Beginnings of Computer Art.

Hochschule für Künste. Bremen, Germany, 2013

Design Génératif

FRAC Centre Turbulences d’Orléans, France, 2013

Design Génératif

Montpellier, France, 2013

Designing Programs

Rencontres Internationales de Lure Festival. Lure, France, 2010


Selected Writings & Publications


Some of my works have made the press and I have also dabbled in a few writings for notable magazines. Writing is a means for articulating the finer parts of what observation often leaves bare and visceral. It helps shape and sharpen one's intellect.


Becoming a Graphic & Digital Designer

Steven Heller & Véronique Vienne, 2016

Go With The Data Flow

Eye Magazine Spring, 2013

100 Assignments: The Future of The Foundation Course in Art & Design

PCA Presse, 2013

A Selection of Video Interviews

DesignFlux, 2009 - 2012

Processing In Process

Étapes N°206, 2012

Seeds of Digital Romanticism

Eye Magazine n°80 Summer, 2011

The Animated Life of Jeff Scher

Motionographer. 2009

Mapping The Terrain: Not Static

Varoom The Journal of Illustration. Issue 07, 2008

Motion Blur 2 - Book Review

Varoom The Journal of Illustration. Issue 06, 2008

Mario Hugo A Modern Romantic

Varoom The Journal of Illustration. Issue 05, 2007