I work in the vicinity of digital media, specialising in computational graphic design. I write code to make engaging works from websites to art installations. Beyond client work, I research and develop open source tools for pedagogical and artistic practice. I am also committed to teaching as a means for exchange and the passing on of knowledge in an area of design I believe to be of importance. I strive for craftmanship and pursue life with humble yet ambitious zeal.
If you are interested in learning more about my work or would be interested in reaching out for a future collaboration, please email me at mark.webster[at]wanadoo.fr. You can equally follow me on Twitter where I sporadically post little visual experiments and information on projects in the making.
The information that follows is a selection of lectures, workshops, events and writings. You will find links to various webpages that may shed more light on these various projects. If you would like to learn more about my creative process, please click on the Process menu.
Workshops have always been an important part of my teachings and often I get to work on installations too. Workshops are always oriented towards fixed objectives in which I try to get participants engaged in a particular technique or theme, all the while directing them towards personal expression and some final piece of work.
Various locations. 2018 - current
ESAC Cambrai, France, 2018
Centre Pompidou Paris, 2017
Lettres Ornées
ESAL Metz, 2017
ESAD. Amiens, 2016
Paris College of Art, 2014
On Algorithmics & Aesthetics
Musée d’Art Contemporain de Bordeaux, 2013
Designing Programs
ESAL Metz, 2013, 2014, 2016, 2017
Designing Programs
ESAV. Marrakech, 2012 - 2015
Systèmes Graphiques
L’Université de Reims, 2012 & 2013
Visual Systems
Paris College of Art, 2013
Persistence of Visions
Graphic Design Festival. Breda, 2012
Creative Code & Silkscreen
École d’Art d’Aix-en-Provence, 2012
Rencontres Internationales de Lure Festival, 2011
Algorithmes Sérigraphies
La Fabrique Pola, Bordeaux, 2011
I've had the great opportunity to talk extensively about the role of generative and computational approaches in graphic design and art at large. Most of my talks refer to a variety of contemporary artists and designers as well as occasionaly digging into the past history of algorithmic art. It has equally been a great pleasure to organise events around creative coding and invite many talented speakers to share their precious knowledge.
ESAD d’Amiens, France, 2018
Code, dessin & SAM
La Librairie Mollat, Bordeaux, 2017
Textes & Transformations
École Supérieure d’Art de Lorraine, 2016
Designing Programs
UFR des Arts, Amiens, 2016
La Fonderie de l'Image, Paris 2010 - 2015
ESAD d’Amiens, France, 2014
Design Génératif
ESAV Marrakech, Morocco, 2014
Looking Back to The Beginnings of Computer Art.
Hochschule für Künste. Bremen, Germany, 2013
Design Génératif
FRAC Centre Turbulences d’Orléans, France, 2013
Design Génératif
Montpellier, France, 2013
Designing Programs
Rencontres Internationales de Lure Festival. Lure, France, 2010
Some of my works have made the press and I have also dabbled in a few writings for notable magazines. Writing is a means for articulating the finer parts of what observation often leaves bare and visceral. It helps shape and sharpen one's intellect.
Becoming a Graphic & Digital Designer
Steven Heller & Véronique Vienne, 2016
Eye Magazine Spring, 2013
100 Assignments: The Future of The Foundation Course in Art & Design
PCA Presse, 2013
A Selection of Video Interviews
DesignFlux, 2009 - 2012
Étapes N°206, 2012
Eye Magazine n°80 Summer, 2011
The Animated Life of Jeff Scher
Motionographer. 2009
Mapping The Terrain: Not Static
Varoom The Journal of Illustration. Issue 07, 2008
Motion Blur 2 - Book Review
Varoom The Journal of Illustration. Issue 06, 2008
Varoom The Journal of Illustration. Issue 05, 2007